Code, build, explain
Connect screen-based programming with practical LEGO challenges.
- Instructions, patterns and Python25 min
- LEGO challenge and teamwork25 min
Youth technology
An age-appropriate introduction to programming, computational thinking and collaborative physical computing for learners aged 10–14.
Course outline: enrolment opens after THNF content and assessment review.
What you will be able to do
Course structure
Connect screen-based programming with practical LEGO challenges.
Access and progression
The required capability matters; the learner does not have to personally own every device.
Learners, young people or educators building structured computing and computer-science knowledge.
Personal 64-bit computer with 4 GB RAM and 20 GB free, or use the required device and software at a readiness-approved THNF centre.
A readiness-approved THNF centre provides the supervised Raspberry Pi/compatible kit, breadboard and safe low-voltage components.
Junior development, data, web, application-support or technical-project progression appropriate to the completed portfolio.
Progression is not a guarantee of employment or external certification.Use accurate Sierra Leonean names, districts, NLe values, familiar services, shared-device realities and low-connectivity alternatives without stereotypes.
Skills in context
These are realistic directions that the skills can support—not promises of employment, job titles or external certification.
Computer science and technology education